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# Decocraft Paintings Pack
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# Decocraft Pack Template
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Universal addon pack adding 48 paintings to Decocraft.
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Universal addon pack for Decocraft. No Java code needed.
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Single jar works on both NeoForge and Fabric.
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Single jar works on both NeoForge and Fabric.
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## Contents
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## Quick Start
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- 5 painting series with variants (48 total)
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1. Clone this repo
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- Painting 1: 10 variants (A-J)
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2. Edit `gradle.properties` - change `mod_id`, `mod_name`, `mod_description`, `mod_authors`
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- Painting 2: 11 variants (A-K)
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3. Edit `settings.gradle` - change `rootProject.name`
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- Painting 3: 11 variants (A-K)
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4. Rename `src/main/resources/assets/decocraft/mypack.json` to your pack name
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- Painting 4: 11 variants (A-K)
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5. Update `decocraft.json` to point to your renamed file and `groups.json`
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- Painting 5: 5 variants (A-E)
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6. Edit `groups.json` to define your creative tabs
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7. Add your content (see below)
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8. `./gradlew build` - jar goes to `build/libs/`
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Each series shares a BBModel shape with different textures per variant.
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The output jar contains both `fabric.mod.json` and `META-INF/neoforge.mods.toml`,
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Variants cycle with the decobrush tool.
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so it loads on either mod loader without separate builds.
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## File Structure
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## File Structure
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```
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```
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assets/decocraft/
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assets/decocraft/
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decocraft.json - manifest
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decocraft.json - manifest: lists groups.json + your content files
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groups.json - paintings creative tab
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groups.json - creative tab definitions
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paintings.json - all 48 painting definitions
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mypack.json - block/item definitions
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models/bbmodel/ - 5 BBModel files (one per series)
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models/bbmodel/{model}.bbmodel - BlockBench 3D models
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textures/block/ - 48 block textures
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textures/block/{material}.png - block textures
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textures/item/ - 48 item textures
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textures/item/{material}.png - item/inventory textures
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lang/en_us.json - display names
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lang/en_us.json - display names + tab labels
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```
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```
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All assets go under the `decocraft` namespace.
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Blockstates, block models, item models, item definitions, and loot tables
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Blockstates, block models, item models, item definitions, and loot tables
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are all generated dynamically at runtime by the main Decocraft mod.
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are all generated dynamically at runtime by the main Decocraft mod.
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You do NOT need to create these files.
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## Building
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## Per Block Checklist
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```
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For each block you add, you need:
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./gradlew build
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| File | Purpose |
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|------|---------|
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| `mypack.json` | Entry in the `models` array |
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| `models/bbmodel/{model}.bbmodel` | BlockBench 3D model |
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| `textures/block/{material}.png` | Block texture |
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| `textures/item/{material}.png` | Item texture |
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| `lang/en_us.json` | `"block.decocraft.{decoref}": "Display Name"` |
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That is it. Everything else is handled automatically.
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## Manifest (decocraft.json)
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Simple array listing files to load. Include `groups.json` first:
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```json
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[
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"groups.json",
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"mypack.json"
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]
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```
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```
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Output jar goes to `build/libs/`.
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Decocraft merges manifests from all jars, so your pack's files are loaded
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alongside the base decocraft files.
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## Creative Tabs (groups.json)
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Declare tabs with a translation key and icon block:
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```json
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{
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"my_tab": { "label": "itemGroup.decocraft.my_tab", "icon": "some_block_id" }
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}
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```
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Then add the display name in `lang/en_us.json`:
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```json
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"itemGroup.decocraft.my_tab": "Decocraft - My Tab"
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```
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The `icon` must match a block's `decoref` from your content JSON. Tabs from
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all packs are merged. If the base decocraft already defines a tab key, your
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blocks will appear in that existing tab.
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## Content JSON Entry
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```json
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{
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"name": "Display Name",
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"model": "bbmodel_filename_without_extension",
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"material": "texture_name",
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"scale": 1.0,
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"tabs": "your_tab_name",
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"crafting_color": [50.0, 50.0, 50.0],
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"decoref": "unique_block_id"
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}
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```
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### Common Types
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| type | behavior |
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|------|----------|
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| (empty/omitted) | Basic decoration block (default) |
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| `"underlayer"` | Wall/floor mounted virtual overlay (paintings, carpets) |
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| `"animated"` | Block with keyframe animations |
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| `"rotatable"` | Block that places at 45 degree increments |
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| `"bed"` | Sleepable bed |
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| `"seat"` | Sittable block |
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| `"chain"` | Chain/rope connector |
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### Optional Fields
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- `"hidden": true` - registered but not in creative tabs
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- `"transparency": true` - translucent rendering
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- `"passable": true` - no collision
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- `"loot": "other_decoref"` - override what drops when broken
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- `"flipbook": {"frametime": 4, "images": 6}` - animated texture
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- `"script"` - tool_modelswitch, on_use, sounds, particles, etc.
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### Model Switching (cycle variants with decobrush)
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```json
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"script": {
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"tool_modelswitch": {
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"link": "next_variant_id"
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}
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}
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```
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Chain the last variant back to the first to create a cycle.
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## Full Documentation
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See `json_documentation.md` in the main Decocraft mod for the complete
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field reference with examples of every block type.
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## Version Compatibility
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## Version Compatibility
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Works with Decocraft 4.0+ on Minecraft 26.1+.
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Version ranges are open ended, so the pack works with any Decocraft 4.0+
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on Minecraft 26.1+. Bump `decocraft_version` in `gradle.properties` if you
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use features from a newer decocraft release.
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+6
-6
@@ -10,14 +10,14 @@ minecraft_version_range=[26.1,)
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neoforge_loader_range=[4,)
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neoforge_loader_range=[4,)
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fabric_loader_version=0.18.2
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fabric_loader_version=0.18.2
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## Mod Properties
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## Mod Properties - CHANGE THESE for your pack
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mod_id=decocraft_citylife
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mod_id=decocraft_mypack
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mod_name=Decocraft City Life Addon
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mod_name=Decocraft My Pack
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mod_license=All Rights Reserved
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mod_license=All Rights Reserved
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mod_version=1.0.0
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mod_version=1.0.0
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mod_group_id=com.razz.decocraft.citylife
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mod_group_id=com.razz.decocraft.mypack
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mod_authors=Momo, Razz, ProfMobius, Taelnia
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mod_authors=YourName
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mod_description=Adds city life decorations to Decocraft
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mod_description=Adds new decorations to Decocraft
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# Decocraft minimum version
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# Decocraft minimum version
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decocraft_version=3.0.7
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decocraft_version=3.0.7
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Vendored
BIN
Binary file not shown.
+1
-3
@@ -1,9 +1,7 @@
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distributionBase=GRADLE_USER_HOME
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.5.0-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.0-bin.zip
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networkTimeout=10000
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networkTimeout=10000
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retries=0
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retryBackOffMs=500
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validateDistributionUrl=true
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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@@ -1,7 +1,7 @@
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#!/bin/sh
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#!/bin/sh
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|
|
||||||
#
|
#
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# Copyright © 2015 the original authors.
|
# Copyright © 2015-2021 the original authors.
|
||||||
#
|
#
|
||||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
# you may not use this file except in compliance with the License.
|
# you may not use this file except in compliance with the License.
|
||||||
@@ -57,7 +57,7 @@
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|||||||
# Darwin, MinGW, and NonStop.
|
# Darwin, MinGW, and NonStop.
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||||||
#
|
#
|
||||||
# (3) This script is generated from the Groovy template
|
# (3) This script is generated from the Groovy template
|
||||||
# https://github.com/gradle/gradle/blob/<unknown>/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
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||||||
# within the Gradle project.
|
# within the Gradle project.
|
||||||
#
|
#
|
||||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
@@ -114,6 +114,7 @@ case "$( uname )" in #(
|
|||||||
NONSTOP* ) nonstop=true ;;
|
NONSTOP* ) nonstop=true ;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
|
CLASSPATH="\\\"\\\""
|
||||||
|
|
||||||
|
|
||||||
# Determine the Java command to use to start the JVM.
|
# Determine the Java command to use to start the JVM.
|
||||||
@@ -171,6 +172,7 @@ fi
|
|||||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
if "$cygwin" || "$msys" ; then
|
if "$cygwin" || "$msys" ; then
|
||||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
@@ -210,6 +212,7 @@ DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
|||||||
|
|
||||||
set -- \
|
set -- \
|
||||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||||
"$@"
|
"$@"
|
||||||
|
|
||||||
|
|||||||
Vendored
+22
-10
@@ -23,8 +23,8 @@
|
|||||||
@rem
|
@rem
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
|
|
||||||
@rem Set local scope for the variables, and ensure extensions are enabled
|
@rem Set local scope for the variables with windows NT shell
|
||||||
setlocal EnableExtensions
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
set DIRNAME=%~dp0
|
||||||
if "%DIRNAME%"=="" set DIRNAME=.
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
@@ -51,7 +51,7 @@ echo. 1>&2
|
|||||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
echo location of your Java installation. 1>&2
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
"%COMSPEC%" /c exit 1
|
goto fail
|
||||||
|
|
||||||
:findJavaFromJavaHome
|
:findJavaFromJavaHome
|
||||||
set JAVA_HOME=%JAVA_HOME:"=%
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
@@ -65,18 +65,30 @@ echo. 1>&2
|
|||||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
echo location of your Java installation. 1>&2
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
"%COMSPEC%" /c exit 1
|
goto fail
|
||||||
|
|
||||||
:execute
|
:execute
|
||||||
@rem Setup the command line
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=
|
||||||
|
|
||||||
|
|
||||||
@rem Execute Gradle
|
@rem Execute Gradle
|
||||||
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||||
@rem which allows us to clear the local environment before executing the java command
|
|
||||||
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
|
|
||||||
|
|
||||||
:exitWithErrorLevel
|
:end
|
||||||
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
|
@rem End local scope for the variables with windows NT shell
|
||||||
"%COMSPEC%" /c exit %ERRORLEVEL%
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
||||||
|
|||||||
+1
-1
@@ -8,4 +8,4 @@ plugins {
|
|||||||
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.9.0'
|
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.9.0'
|
||||||
}
|
}
|
||||||
|
|
||||||
rootProject.name = 'decocraft-citylife'
|
rootProject.name = 'decocraft-mypack'
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
|||||||
[
|
[
|
||||||
"groups.json",
|
"groups.json",
|
||||||
"citylife.json"
|
"mypack.json"
|
||||||
]
|
]
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
{
|
{
|
||||||
"citylife": { "label": "itemGroup.decocraft.citylife", "icon": "dumpster" }
|
"mypack": { "label": "itemGroup.decocraft.mypack", "icon": "example_block" }
|
||||||
}
|
}
|
||||||
@@ -1,2 +1,5 @@
|
|||||||
{
|
{
|
||||||
|
"itemGroup.decocraft.mypack": "Decocraft - My Pack",
|
||||||
|
"block.decocraft.example_block": "Example Block",
|
||||||
|
"item.decocraft.example_block": "Example Block"
|
||||||
}
|
}
|
||||||
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@@ -1 +0,0 @@
|
|||||||
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Reference in New Issue
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