v26.1 paintings pack innit
This commit is contained in:
@@ -0,0 +1,90 @@
|
||||
# Decocraft Pack Template
|
||||
|
||||
Universal resource-only addon pack for Decocraft. No Java code needed.
|
||||
Single jar works on both **NeoForge** and **Fabric**.
|
||||
|
||||
## Quick Start
|
||||
|
||||
1. Clone this repo
|
||||
2. Edit `gradle.properties` - change `mod_id`, `mod_name`, `mod_description`, `mod_authors`
|
||||
3. Edit `settings.gradle` - change `rootProject.name`
|
||||
4. Rename `src/main/resources/assets/decocraft/mypack.json` to your pack name
|
||||
5. Update `decocraft.json` to point to your renamed file
|
||||
6. Add your content (see below)
|
||||
7. `./gradlew build` - jar goes to `build/libs/`
|
||||
|
||||
The output jar contains both `fabric.mod.json` and `META-INF/neoforge.mods.toml`,
|
||||
so it loads on either mod loader without separate builds.
|
||||
|
||||
## Adding Content
|
||||
|
||||
For each block you add, you need:
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `mypack.json` | Entry in the `models` array defining the block |
|
||||
| `blockstates/{id}.json` | 4 facing variants pointing to block model |
|
||||
| `models/block/{id}.json` | Block model referencing bbmodel + texture |
|
||||
| `models/item/{id}.json` | Item model referencing item texture |
|
||||
| `models/bbmodel/{model}.bbmodel` | BlockBench model file |
|
||||
| `textures/block/{id}.png` | Block texture |
|
||||
| `textures/item/{id}.png` | Item/inventory texture |
|
||||
| `lang/en_us.json` | Display name: `"block.decocraft.{id}": "Name"` |
|
||||
|
||||
All assets go under `assets/decocraft/` (the main decocraft namespace).
|
||||
|
||||
## Content JSON Entry Fields
|
||||
|
||||
```json
|
||||
{
|
||||
"name": "Display Name",
|
||||
"model": "bbmodel_filename_without_extension",
|
||||
"material": "texture_name",
|
||||
"scale": 1.0,
|
||||
"tabs": "your_tab_name",
|
||||
"type": "",
|
||||
"crafting_color": [50.0, 50.0, 50.0],
|
||||
"decoref": "unique_block_id"
|
||||
}
|
||||
```
|
||||
|
||||
### Common Types
|
||||
|
||||
| type | behavior |
|
||||
|------|----------|
|
||||
| `""` (empty) | Standard decoration block |
|
||||
| `"painting"` | Wall-mounted underlay (no physical block) |
|
||||
| `"animated"` | Block with keyframe animations |
|
||||
| `"chain"` | Chain/rope entity |
|
||||
|
||||
### Optional Fields
|
||||
|
||||
- `"hidden": true` - registered but not in creative tabs
|
||||
- `"transparency": true` - translucent rendering
|
||||
- `"passable": true` - no collision
|
||||
- `"script"` - tool_modelswitch, on_use, triggers, particles, etc.
|
||||
|
||||
### Model Switching (cycle variants with decobrush)
|
||||
|
||||
```json
|
||||
"script": {
|
||||
"tool_modelswitch": {
|
||||
"link": "next_variant_id"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Chain the last variant back to the first to create a cycle.
|
||||
|
||||
## Creative Tab
|
||||
|
||||
Your `tabs` value becomes a creative tab. Add the tab name to `lang/en_us.json`:
|
||||
```json
|
||||
"itemGroup.decocraft.your_tab_name": "Decocraft - Your Tab"
|
||||
```
|
||||
|
||||
## Version Compatibility
|
||||
|
||||
Version ranges are open-ended (`>=`), so the pack works with any Decocraft 3.0.7+
|
||||
on Minecraft 26.1+. Bump `decocraft_version` in `gradle.properties` if you use
|
||||
features from a newer decocraft release.
|
||||
Reference in New Issue
Block a user