- Closet BlockEntity with open/closed state; BER renders bbmodels via CosmeticRenderLayer
- bbmodel parser: format_version 5.0 gate,
- ClosetBlock right-click: teleport player to 'player_stand_location' locator, force THIRD_PERSON_FRONT, open wardrobe Screen
- ClosetScreen: horizontal tabs, scrollable cosmetic row with drag to scroll, mini player previews via graphics.entity + per State override map in
CosmeticRenderLayer, left/right rotate buttons (yaw-only, camera fixed), Toggle button hides previews
- Click on player navigation: world to screen project equipped cosmetic bone anchors, jump to matching tab + scroll to that item
- Placed test_hat, pike + mock entries to exercise overflow/scroll (clean this up later)